I'm using the latest build: RPCS3 0.0.14-11506-2b8eb8de Alpha. My specs are: Use SPU LLVM, Vulkan, Reset driver wake-up delay to default, Enable TSX if it doesn't cause freezing, Thread scheduler setting only ever does anything on AMD Ryzen CPUs, on Intel it does nothing. Yeah I think I do remember the orb screen seemed a bit slow. Alright thanks for the heads up, have fun on your run too. So I just started playing this and it's working with the fixes on the wiki, but I'm getting some graphics artifacts in the battle menus. Even the official rpcs3 forum thread is just people talking about minor improvements every 6 months or so. I read there was a fix for this involving setting custom PPU threads but I did not try. The only issue that I do have, is that then in the lilium orb screen, the game doesn't run as smooth, it fluctuates between 15-25 fps or so. WebThis is how I set it up, but really just experiment: 1. We are currently experiencing a higher server volume than usual. WebRPCS3 - Compatibility List Compatibility List Compatibility List History Builds History These are the current compatible games that have been tested with the emulator. It is only with the cutscenes. However, you may use a post-processing solution such as Reshade in order to adjust the brightness and gamma using the tonemap.fx shader by using these suggested settings: RPCS3 Wiki is the official wiki dedicated to RPCS3, the Sony PlayStation 3 emulator. Specifically, the line PPU Threads: 2 Jude & Milla = Protect allies since they deal more hits in less time to stagger enemies. There was only one major issue I had: The game randomly crashes in battle, but it is rare, sometimes I could go hours without a single crash. The Wiki aims to be the best repository of up to date information on the emulator. Xillia and Xillia 2 run at different frame rates in fights vs out of fights. Like, Share and Subscribe and if you want to do more join our Youtube membership. Instant Gaming Affiliate Link: https://www.instant-gaming.com/en/?igr=gamer-c8fcd8 Eneba Affiliate Link: https://www.eneba.com/?af_id=pcgamingit Buy a Coffee: https://ko-fi.com/pcgaming Site: https://pc-gaming.it/ Forum: https://pc-gaming.it/board Telegram: https://t.me/offertepcgaming Facebook: https://www.facebook.com/PCGamingit/E-mail: info@pc-gaming.it The random crash is annoying but did not stop me from enjoying the game. Or you can use the games 60 FPS patch to bypass this altogether. Press J to jump to the feed. Tales of Xillia running on Steam Deck with RPCS3 emulator. This list is subject to change frequently. So if you were thinking of playing this game I would say go for it! If users install more that 16 DLCs, the game will crash after the intro logos. Be sure to check this page often to follow the latest updates. This list is Create an account to follow your favorite communities and start taking part in conversations. We sincerely apologize for any inconveniences. Game crashes with too many DLCs installed -, https://wiki.rpcs3.net/index.php?title=Tales_of_Xillia_2&oldid=33454, Games with both Blu-ray (disc) and Digital (PSN) version (GameID), Creative Commons Attribution-ShareAlike 4.0 International License. Click here for instructions on accessing the same. This will eliminate all of the troubles with those games , you can use the same exact settings for xillia 1 as well ill leave a link for reshade and will write the settings herehttps://reshade.me/- Gamma : 0.800 - Exposure : 0.220 - Saturation : 0.340 - Bleach : 0.145 - Defog : 0.000this is by far the closest possible to the original don't forget to change the ppu threads to 1 its very important also if you watch this you already know the game uses in game fps switching 30fps for exploring and 60 fps in battle for rpcs3 to work properly you need - 60fps cap-30 v blank frequency https://drive.google.com/open?id=1bAfreW_MZJxW9yCW, https://www.youtube.com/watch?v=8Qe9jylY8J4. WebTales of Xillia has an issue with audio not playing at all sometimes and that was the recommended solution on the compatibility page. All is fine for me. While not completely fixing the issue, it is mostly gone, in a ~6 hours session of Tales of Xillia i only had one or max two small crackles while exploring some fields, and other then that it was only present at the end of fights (right when it switches from the fighting phase back to the world map/dungeon area). 2. WebTales of Xillia (Japanese: Hepburn: Teiruzu Obu Ekushiria) is the thirteenth main installment of the Tales series. Change the value from 2 to 1, save and close the file. I have a gen 3 pc, really old, with a i5, and 1060 nvidia, it runs almost at a steady 30 fps, I'm not sure if I can get more than 30 because I limited the fps thinking the audio issue was due to fps but no, apparently was the config file thing this guy is giving us. RPCS3.log. Place a -before a word to exclude posts containing that word: -tripcode Place quotes around phrases to find pages containing the phrase: "I am a filthy tripcode user" Were there any game breaking problems or was it just a matter of minor glitches here and there (not enough to ruin the experience)? 5. The Xillia titles have low brightness and appear darker that other titles. This is present even on the PlayStation 3 and reflects the aesthetics the developer were going for. This is NOT a bug with RPCS3. If you want to check, confirm it with walkthrough videos from the PlayStation 3. No they haven't. I've tried every single rpcs3 build in the hopes of it being playable finally. With Open Gl I can get past the first cutscene with Milla, but there are a lot of graphical issues, and the performance isn't very good. I'm getting a grey screen after the Bandai logo despite doing this, anyone have any idea how to get around it? You're currently viewing a stripped down version of our content. While the frame limiter can be toggled while RPCS3 is running, it doesn't happen automatically. tripcode|email to locate posts that contain either the word tripcode or email in them. Like 6 hours ago. Press question mark to learn the rest of the keyboard shortcuts. All settings are default,except: Renderer: Vulkan Preferred SPU Threads: set to 2 Lower Spu thread priority: Enabled Frame Limit: 30 Audio Buffering (150ms) and Just wanted to share in case anyone else was planning to play this game. WebRPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD made possible with the power of reverse Hi i started tweaking Tales of Xillia from the basic wiki instructions and after my issues continued i went and used various suggestions i found searching the net and forums and could not completely get rid of crackling my current settings have managed to mitigate it the most but its not gone, sometimes happening in dialogue, present at the end of fights, randomly as i ran through an area, and present in the sphere grid/skill section of the game. WebRPCS3 - Compatibility List Compatibility List Compatibility List History Builds History These are the current compatible games that have been tested with the emulator. WebFrom the RPSC3 Forum: Preferred SPU Threads: 1 Renderer: Vulkan Framelimit: 60 Strict Rendering Mode On VSync On Multithreaded RSX On VBlank Frequency: 30 Clocks Scale: Issue has been fixed, with new PS3 Native framelimiter. Mostly just default settings with 1440p IR and VBlank set to 30hz to get correct speeds out of battle. I changed the PPU Threads line there and it works. (high grade only or any) both 1 and 2. tnx. It's been known to cause crashes if the patch isn't used. Hopefully this helps someone wondering the same as I was :) The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. Another issue that wasn't that common was that the music would stop playing but it comes back whenever it loads a new track so it wasn't too bad. Asking for, providing or discussing illegal download links is not allowed in our communities. If you find that the music and some sound effects are missing when playing the game with RPCS3's default settings, you need to modify settings present only in the config.yml. This is NOT a bug with RPCS3. After further testing with older builds, i can safely say that my issues where probably side effects of the continuous work being put into the emulator, and if i'm not wrong there where some major changes not that long ago (as in a month or two ?). The voices don't matchup with the faces and it buffers the entire game as soon as it hits the animated cutscene. the game seems to hang if you try to skip the logos by pressing buttons. This list is As far as I know,playable means,you can clear the game regardless of the problems(non game breaking problems). WebI recently beat Xillia on RPCS3. Xillia titles are very GPU demanding at higher resolutions with AA enabled. WebRPCS3 - Compatibility List Compatibility List Compatibility List History Builds History These are the current compatible games that have been tested with the emulator. Tales of Xillia 2 consists primarily of two major areas: the field map and the battle screen. The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. Press J to jump to the feed. WebTales Of Xillia & Tales Of Xillia 2 Gameplay RPCS3 PS3 Windows Emulator . This should fix any audio issues present. Any save file please? Tales of Xillia 2 consists primarily of two major areas: the field map and the battle screen. I figured I might as well try it for KH1.5 and 2.5 and now 100% of my launches have audio. I just started auto leveling after a bit so I didn't spend a lot of time on the screen. Ive played some of Tales of Graces on RPCS3 which is also listed as yellow and its been pretty flawless so far. I just completed both paths in the game and clocked in 83 hours. Tales of xillia 2 RPCS3 Brightness FIX and settings - YouTube Clicking on a game's ID will redirect you to the respective forum thread, clicking the title will redirect you to the respective wiki page. My other settings: Guys how to fix this graphic issue?Xeon E5450 Hd7790 8GB ram, The game can go into playable status because I just clear it without a single crash(48 hours and now I am playing the Ex Dungeon), I just cleared the game for the second time(Milla side this time),so the game is perfectly playable,you just need to use the settings above. No idea how to fix this. Hey guys a fix for the background music cutting off is to enable SPU Decoder as LLVM Recompiler, then in additional settings check Accurate xfloat. Has anyone tried it before? Audio still crashing 3 seconds after the game start even with the recommended config above. 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